réverbération
Fusion Field est un plug-in de réverbération créé suite à une demande croissante pour une version "light" de leur fameux RaySpace.
Caractéristiques :
- révéerbération douce
- édition rapide
- clarté du son diffus sans aucune early reflection
- "complexité" ajustable de façon à limiter la charge CPU
- latence nulle
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Version 3.11 |
MacOS X UB |
(AU, VST) |
24 févr. 2012 |
* CPU optimisitions for computers with small cache
* Restored compatibility with OS 10.5.
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Version 3.1 |
MacOS X UB |
(AU, VST) |
23 déc. 2011 |
* Stereo cross feed system for altering output mixes.
This can move the outputs towards a mono reverb in a stereo mix, or negatively cross the channels for a
more open and realistic reverb.
* CPU optimisations and overall audio rendering performance increase on Macs.
* No more waiting for reverb construction.
* Audio parameter editing while 'Logic Pro' is in zero processing mode.
* Stereo level metering, and parameter value display.
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Version 3.0 |
MacOS X UB |
(AU, VST) |
21 nov. 2011 |
* Completely new core engine based on delay free convolution.
* 64 bit versions for Mac and Windows
* New filtered white-noise contruction for perfect diffusion at any sample rate.
* All tradiional comb and all-pass filters removed for perfect artefact free reverb.
* Editable attack and decay curves for more control.
* 64 presets.
* 'Dry' on/off settings option for easy side-chain browsing of presets.
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Version 2.6.0 |
MacOS X UB |
(AU, VST) |
12 avril 2010 |
* Better bass diffusion to remove repetitive lower frequency issues.
* 64 bit version now available for PC.
* Extra diffusion filters added for increased stereo dispersion.
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Version 2.5.0 |
MacOS X UB |
(AU, VST) |
29 juin 2009 |
Changes:
* Greatly increased diffusion when using short Spread values.
* A smoother, more realistic attack phase for the Distance parameter.
* An Echo control for additional effects, creating a delayed wave of reverb - useful for large ethereal
spaces, or tight metallic boxes.
* New GUI design, with an optimised animated display.
* All aspects of the filtering, Decay, Spread and Distance parameters are now shown on the main display.
Using a cloud representation of time and frequency energy, to give an instant visual interpretation.
You'll know what it sounds like directly from this impression.
* Total of 48 modulators now include randomised LFOs for extra decorrelation.
* Algorithm optimisations to allow for these additional features, keeping CPU resources as low as possible.
* Re-balanced to fix the channel bias problem.
* A new set of presets.
Notes: Having additional algorithm features meant that the whole system had to be retuned. All dials keep the same ratios and times, so it is compatible with the previous version and saved presets. Previous users will notice the filter dials have been arranged in clearer high and low sections.
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Version 2.0.1 |
MacOS X UB |
(AU, VST) |
9 oct. 2008 |
* Approx. 30% more efficient, almost back to the speed of version 1.0!
* CPU spikes with certain parameter changes fixed.
* Doubled and cascaded modulators for a more natural sound.
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Version 2.0 |
MacOS X UB |
(AU, VST) |
22 sept. 2008 |
Changes :
- Higher quality.
- Initial transients smoothed, improving percussion and short diffusions.
- New distance parameter with realistic attack phase.
- Better stereo balancing.
- Enhancements resulting from hundreds of hours in constant revision.
" Latence nulle " ??!!
comment est ce possible ?
Pour appliquer une reverb il faut un " process " informatique qui inévitablement engendre une latence qui certe peut etre très courte mais latence tout de même, de plus, il faut bien une carte son, non ? donc, à moin que ce plugIn puisse fonctionner sans carte son, je ne vois pas comment il pourrait avoir une " latence nulle " ...
On attrape pas des mouches avec du vinaigre ...